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Fallout 4

Started by Syt, May 11, 2015, 07:27:59 AM

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MadBurgerMaker

Quote from: Caliga on November 13, 2015, 11:49:11 AM
I like it.  Have built stuff at two different settlements so far.

One thing I'm wondering though is if all the junk you store in one settlement's workbench is available in all of the others?  I stashed a ton of crap at one settlement, and later I opened a workbench at another and it had a massive amount of stuff in it.  It would be nice if it worked like that, even if it is unrealistic.

You have to set up supply lines, and then apparently your supplies and such will be shared. I haven't had a settler make it yet though, so I can't guarantee it works.  Going to have to escort one, I guess.

I noticed the work bench at my second settlement was reasonably well stocked.

katmai

Fat, drunk and stupid is no way to go through life, son

Solmyr

Quote from: Caliga on November 13, 2015, 11:49:11 AM
I like it.  Have built stuff at two different settlements so far.

One thing I'm wondering though is if all the junk you store in one settlement's workbench is available in all of the others?  I stashed a ton of crap at one settlement, and later I opened a workbench at another and it had a massive amount of stuff in it.  It would be nice if it worked like that, even if it is unrealistic.

It can work like that, but first you need to take Local Leader perk (Charisma 6) and use a settler to establish a supply route between two settlements. Then they will have shared inventory.

MadBurgerMaker

I'm using my old-ass Galaxy Tab 2 10.1" as my Pip Boy and it works pretty great, aside from the Local Map.  That is apparently screwed up unless you play at 720p, which I don't.  Global map is good, and inventory works fine, so I just use the global map outside and put it on the Aid section when I'm inside somewhere.   :)

The Pip Boy color is also your flashlight color, so if you don't want the light to be green, change your Pip Boy background (it also changes it on the app). 

Syt

http://www.pcgamer.com/fallout-4-mod-adds-david-ortiz-as-a-wasteland-warrior-mlb-gets-mad/?utm_content=bufferb097b&utm_medium=social&utm_source=facebook.com&utm_campaign=buffer

QuoteFallout 4 has only been out for a few days, but there's already a lot of really cool stuff happening on the mod scene. One of the coolest has to be the "Boston Red Sox Uniforms" mod, which lets you jump into the game as famed Red Sox slugger David Ortiz. I don't know if it's entirely in keeping with the post-apocalyptic theme, but this video of Big Papi teeing off on a bunch of raiders is easily the best thing I've seen today. Sadly, the suits at Major League Baseball don't share that sentiment.

"The use of these marks is an infringement of our rights," an MLB rep told the Boston Globe. "We plan to enforce those rights."

The maker of the mod, Richie Branson, said he was surprised by the reaction, because plenty of other Sox touchstones, including Fenway Park and the Green Monster, are in the game. He's also not making any money on it. "I'm putting a free Red Sox graphic into a game that already insinuates the Red Sox are in the game, at Fenway Park," he said.

For now, the mod remains available on the Nexus, and Branson seemed cautiously hopeful that MLB would ultimately let it slide. "It would be in bad taste for them [to force its removal]," he said. "We know Ortiz is not a zombie-killing, post-apocalyptic warrior. And that's what makes it funny." But if MLB tells him to take it down, he will. "I'm not rich enough to even think about taking it to court."

In other words, grab it while you can.

While they're at it, they should also go after all the fan made graphics mods for baseball sims. :P
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

Syt

And apparently PornHub reports they lost 10% traffic when Fallout 4 launched, or ca. 6 million users. :lol:
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

The Brain

Is this worth getting at this point?
Women want me. Men want to be with me.

Caliga

0 Ed Anger Disapproval Points

Jaron

Yes.

I find the game really hard though. Maybe I'm playing it wrong, but it seems like everywhere I go raiders kick my ass.  :homestar:
Winner of THE grumbler point.

Syt

I'm 8 hours in. I haven't made it past Concord yet and only just discovered the nearby farm.

I've spent half my time cleaning up my starter settlement and building myself a home.  :blush:
I am, somehow, less interested in the weight and convolutions of Einstein's brain than in the near certainty that people of equal talent have lived and died in cotton fields and sweatshops.
—Stephen Jay Gould

Proud owner of 42 Zoupa Points.

11B4V

#220
Quote from: Syt on November 15, 2015, 04:23:48 PM
I'm 8 hours in. I haven't made it past Concord yet and only just discovered the nearby farm.

I've spent half my time cleaning up my starter settlement and building myself a home.  :blush:

I have been half and half. Concentrating on other settlements too, while knocking out some quests.

Overall I like it. Everything is useful, something I thought fo3 and nv was lacking. The armor and weapons mods are fantastic.

They should have had something like the Wanderers Edition for its overall customization. No genuine hardcore mode. A huge minus IMO.

Perk system is just ok.

Sprint ability. About time it was included Bethesda. Hauled ass several times in open country encounters.

Quests/missions are again just OK so far. Nothing earth shattering..

So far I give it a 75/100. It's key will be the mod community.

"there's a long tradition of insulting people we disagree with here, and I'll be damned if I listen to your entreaties otherwise."-OVB

"Obviously not a Berkut-commanded armored column.  They're not all brewing."- CdM

"We've reached one of our phase lines after the firefight and it smells bad—meaning it's a little bit suspicious... Could be an amb—".

11B4V

#221
Quote from: Jaron on November 15, 2015, 03:09:19 PM
Yes.

I find the game really hard though. Maybe I'm playing it wrong, but it seems like everywhere I go raiders kick my ass.  :homestar:

For fo4, I followed the same tactics I did in fo3/nv. Sneak everywhere, be patient, know when to haul ass.

Put points in to sneak, points into surprise attacks, get a long range weapon, use mine ambushes, and grenades.

Took me two hours to clear a raider heavy quarry a couple nights ago in survival mode.
"there's a long tradition of insulting people we disagree with here, and I'll be damned if I listen to your entreaties otherwise."-OVB

"Obviously not a Berkut-commanded armored column.  They're not all brewing."- CdM

"We've reached one of our phase lines after the firefight and it smells bad—meaning it's a little bit suspicious... Could be an amb—".

Caliga

Had my first CTD just now inside Fenway PaHHHHk.  Actually it was a crash to reboot, not desktop. :yuk:
0 Ed Anger Disapproval Points

grumbler

This game isn't "grabbing" me the way FONV did.  The story is too disjointed and even quest lines like the Minuteman one are somewhat anemic due to the tiny sizes of the groups you are dealing with (four people in the starting settlement, three in the first one you "rescue").  It strains credulity that 20 raiders are going halfway across the northern map area to steal food from three farmers.  Even FO3 had better-sized settlements.

And has anyone felt that Dogmeat is more of an asset than a liability?  In my game, his main role has been to start fights I don't want, and to foul the range when I do get into a fight.

The game is fun enough from a mechanics standpoint, but the aesthetics aren't very immersive.
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

Jaron

It doesn't make sense if the raiders were only going to that one settlement. They are robbing people along the way and have sort of a paper route of settlements they visit.

What doesn't make sense is why you run into random stores without a settlement in the middle of nowhere. Who are they selling to? Who is resupplying them? And how are raiders not hitting a store, especially ones run by a single person? You'll attack a farm for what supplies they may have but you leave a stocked store alone?

Yeah, Dogmeat is always in my way. Or he'll stand still and get machine gunned. I'll tell him to move but then he'll just go back into the line of fire.

Also, why does every building in Fallout have to look like crap? Are we to believe even in civilized areas they can't do better than tying pieces of scrap together to make a nice looking structure? And do the insides always have to have trash all over the floor and broken computers?
Winner of THE grumbler point.