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Kingdom Come: Deliverance

Started by Norgy, May 06, 2015, 02:16:58 AM

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Valmy

The last game had non-white characters  :lol:  One of the things I really liked about the first game was the inclusion of the Cumans.

Oh well.
Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

grumbler

That's an amazing thread given that the sturm and angst is driven by an anonymous Saudi poster claiming that a game whose release hasn't even been announced was banned by Saudi.
The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.   -G'Kar

Bayraktar!

The Minsky Moment

I didn't have a problem with the fact the KC:D didn't include certain races and depicted gender relations in traditional ways because that was in accord with the vision of the development team in giving a particular sense of the historical time and place.  I don't think it would have been horribly immersion breaking to do it another way, but I respect their right to follow their own vision on that. Obviously, there is ample evidence of gay relationships in medieval Europe such that its inclusion in KC:D2 follows logically and even inevitably from the developers long-stated conception of the game. The hysterical reaction from the anti-woke brigade exposes their supposed adherence to historical fidelity as cover for bigotry. 

I had intended to wait this game out until the deep discounts kicked in 2 years down the line but now I am sorely tempted to preorder. :)
The purpose of studying economics is not to acquire a set of ready-made answers to economic questions, but to learn how to avoid being deceived by economists.
--Joan Robinson

garbon

Quote from: The Minsky Moment on January 17, 2025, 11:52:05 AMI didn't have a problem with the fact the KC:D didn't include certain races and depicted gender relations in traditional ways because that was in accord with the vision of the development team in giving a particular sense of the historical time and place.  I don't think it would have been horribly immersion breaking to do it another way, but I respect their right to follow their own vision on that. Obviously, there is ample evidence of gay relationships in medieval Europe such that its inclusion in KC:D2 follows logically and even inevitably from the developers long-stated conception of the game. The hysterical reaction from the anti-woke brigade exposes their supposed adherence to historical fidelity as cover for bigotry. 

I had intended to wait this game out until the deep discounts kicked in 2 years down the line but now I am sorely tempted to preorder. :)

I think my issue was how they presented their vision as the historical depiction with their first release.
"I've never been quite sure what the point of a eunuch is, if truth be told. It seems to me they're only men with the useful bits cut off."
I drank because I wanted to drown my sorrows, but now the damned things have learned to swim.

Tamas

Yeah no black Czechs is one thing but the whole depiction was such an idealised version of the middle ages that it felt very juvenile