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D&D 5th Edition

Started by Jacob, July 03, 2014, 01:09:15 PM

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Jacob

The basic rules PDF (v.01) is available for free download here: http://media.wizards.com/downloads/dnd/DnDBasicRules.pdf

crazy canuck

I wonder why they are giving it away.  Isnt this the core of what they sell?

Grey Fox

Quote from: crazy canuck on July 03, 2014, 01:19:03 PM
I wonder why they are giving it away.  Isnt this the core of what they sell?

No, not the rules.

Monsters, players, DM handbooks are the core.
Colonel Caliga is Awesome.

Neil

I'll be interested to see where they go with this.  I've been playing Pathfinder with my friends lately, and it occurs to me that there might not by a ton of reasons to go back to D&D, especially if it's just a matter of them abandoning their mistakes in 4th edition and returning to a more d20 style.

Maybe if they un-ruin the Forgotten Realms.
I do not hate you, nor do I love you, but you are made out of atoms which I can use for something else.

Jacob

Quote from: Neil on July 03, 2014, 02:56:33 PM
I'll be interested to see where they go with this.  I've been playing Pathfinder with my friends lately, and it occurs to me that there might not by a ton of reasons to go back to D&D, especially if it's just a matter of them abandoning their mistakes in 4th edition and returning to a more d20 style.

Maybe if they un-ruin the Forgotten Realms.

I found that with Pathfinder everyone needs to be on the same page in terms of optimization, or you run the risk of introducing some serious power disparities which can make it less fun.

If everyone in the group is one the same page, there may not be a reason to switch it back though. Then again, I'm happy playing earlier versions of D&D too, but I'm still checking out 5th.

Neil

Quote from: Jacob on July 03, 2014, 05:50:46 PM
Quote from: Neil on July 03, 2014, 02:56:33 PM
I'll be interested to see where they go with this.  I've been playing Pathfinder with my friends lately, and it occurs to me that there might not by a ton of reasons to go back to D&D, especially if it's just a matter of them abandoning their mistakes in 4th edition and returning to a more d20 style.

Maybe if they un-ruin the Forgotten Realms.
I found that with Pathfinder everyone needs to be on the same page in terms of optimization, or you run the risk of introducing some serious power disparities which can make it less fun.

If everyone in the group is one the same page, there may not be a reason to switch it back though. Then again, I'm happy playing earlier versions of D&D too, but I'm still checking out 5th.
We pretty much do whatever, so there isn't much pressure to min-max anything.  It has a lot of the things I liked about the third edition.

I'll at least go over the new rules.  I didn't like 4th edition, but I'll give things a chance.
I do not hate you, nor do I love you, but you are made out of atoms which I can use for something else.

crazy canuck

Quote from: Jacob on July 03, 2014, 05:50:46 PM
If everyone in the group is one the same page, there may not be a reason to switch it back though. Then again, I'm happy playing earlier versions of D&D too, but I'm still checking out 5th.

Mrs. CC says I need a hobby when the boys leave for university.  But unfortunatlely by the time R leaves you will likely have no more time for this particular hobby.

Habbaku

What is the appeal of D&D these days?  I admit, I'm vaguely interested in picking up 5th, but it seems like there are so many more interesting RPGs out these days that fill the roleplaying desire.
The medievals were only too right in taking nolo episcopari as the best reason a man could give to others for making him a bishop. Give me a king whose chief interest in life is stamps, railways, or race-horses; and who has the power to sack his Vizier (or whatever you care to call him) if he does not like the cut of his trousers.

Government is an abstract noun meaning the art and process of governing and it should be an offence to write it with a capital G or so as to refer to people.

-J. R. R. Tolkien

Jacob

Quote from: crazy canuck on July 03, 2014, 07:47:02 PM
Quote from: Jacob on July 03, 2014, 05:50:46 PM
If everyone in the group is one the same page, there may not be a reason to switch it back though. Then again, I'm happy playing earlier versions of D&D too, but I'm still checking out 5th.

Mrs. CC says I need a hobby when the boys leave for university.  But unfortunatlely by the time R leaves you will likely have no more time for this particular hobby.

I expect I'll be playing with Lukas once he's old enough.

When will your youngest be off to university? In two-three years?

The Brain

Quote from: Habbaku on July 04, 2014, 12:29:21 AM
What is the appeal of D&D these days?  I admit, I'm vaguely interested in picking up 5th, but it seems like there are so many more interesting RPGs out these days that fill the roleplaying desire.

None.
Women want me. Men want to be with me.

Jacob

Quote from: Habbaku on July 04, 2014, 12:29:21 AM
What is the appeal of D&D these days?  I admit, I'm vaguely interested in picking up 5th, but it seems like there are so many more interesting RPGs out these days that fill the roleplaying desire.

For me personally:

- I like fantasy rpgs, so that's the baseline.

- I have a fair amount of goodwill towards the D&D brand from past experiences.

- D&D has contributed significantly towards defining "fantasy" in popular culture. This means conceptually it's not that hard to grasp. When I do play rpgs, I tend to play them with newer players - often people I've introduced to the game - so a pop-culturally known quantity is a plus.

- 5th edition, so far, seems designed to lower the barriers to entry for new players as well, so that's a big plus. I've introduced new players to table top rpgs on and off over the years, and a smooth starting experience is really key for me.

- D&D has generally great productions values, and I can have a reasonable expectation of acceptable support in the future.

- It's built on a core of rules that I'm familiar with over the years, so there's less knew stuff for me to grasp. The days of devouring complex new rulesets are mostly gone for me. Yet at the same time they've done a good amount of updating and tweaking of the rules, which I expect to make for a relatively smooth playing experience.

If you have an established and experienced gaming group with some history, or if you're more of a reader than a player, then the primary reason to pick up 5th Edition, I expect, is something like "I want to see what they've done." If you are not curious about that, then I don't think there's much reason to be honest, unless something has already grabbed you.

On the other hand if you are a newer player, or are playing with newer players, 5th edition seems to be a really solid road to roleplaying with all the weight of the originator of the genre behind it.

crazy canuck

Quote from: Jacob on July 04, 2014, 01:01:36 PM
Quote from: crazy canuck on July 03, 2014, 07:47:02 PM
Quote from: Jacob on July 03, 2014, 05:50:46 PM
If everyone in the group is one the same page, there may not be a reason to switch it back though. Then again, I'm happy playing earlier versions of D&D too, but I'm still checking out 5th.

Mrs. CC says I need a hobby when the boys leave for university.  But unfortunatlely by the time R leaves you will likely have no more time for this particular hobby.

I expect I'll be playing with Lukas once he's old enough.

When will your youngest be off to university? In two-three years?

Yeah, three years.  Timing might actually work well  :cool:

Jacob

Quote from: Neil on July 03, 2014, 02:56:33 PM
I'll be interested to see where they go with this.  I've been playing Pathfinder with my friends lately, and it occurs to me that there might not by a ton of reasons to go back to D&D, especially if it's just a matter of them abandoning their mistakes in 4th edition and returning to a more d20 style.

At first glance it seems that 5th edition has simplified a fair bit of the options-complexity that you find in Pathfinder, and has much less of a disparity of power between optimal and sub-optimal builds.

QuoteMaybe if they un-ruin the Forgotten Realms.

I was really really impressed with the "Murder in Baldur's Gate" module they released earlier this year. Reading the starting adventure so far - "Lost Mines of Phandelver" from the Starters Set - leaves me less impressed by the Realms.

Of course, a fair bit depends on what you think ruined the Realms to begin with :)

Neil

Quote from: Jacob on July 04, 2014, 01:32:35 PM
Quote from: Neil on July 03, 2014, 02:56:33 PM
I'll be interested to see where they go with this.  I've been playing Pathfinder with my friends lately, and it occurs to me that there might not by a ton of reasons to go back to D&D, especially if it's just a matter of them abandoning their mistakes in 4th edition and returning to a more d20 style.
At first glance it seems that 5th edition has simplified a fair bit of the options-complexity that you find in Pathfinder, and has much less of a disparity of power between optimal and sub-optimal builds.
That's nice, although that might change as the system matures.  Looking at past editions of D&D/Pathfinder, it was fairly simple when it started, but it got a little mind-boggling as feats and prestige classes piled up.
Quote
QuoteMaybe if they un-ruin the Forgotten Realms.

I was really really impressed with the "Murder in Baldur's Gate" module they released earlier this year. Reading the starting adventure so far - "Lost Mines of Phandelver" from the Starters Set - leaves me less impressed by the Realms.

Of course, a fair bit depends on what you think ruined the Realms to begin with :)
I've head that MBG was a solid module, and to be fair I didn't really have a problem with the material they were releasing.  I was somebody who came up playing in the Realms in 1st, 2nd and 3rd editions.  I just didn't like that they steamrollered the IP into something that felt more generic and less authentically 'Realms-like' to me. 
I do not hate you, nor do I love you, but you are made out of atoms which I can use for something else.

Jacob

Quote from: Neil on July 04, 2014, 02:34:35 PM
That's nice, although that might change as the system matures.  Looking at past editions of D&D/Pathfinder, it was fairly simple when it started, but it got a little mind-boggling as feats and prestige classes piled up.

Yeah for sure. Though in this case, they've explicitly identified avoiding that kind of bloat as something to avoid. It'll be interesting how it plays out, though, as it seems bloat supplements are what have brought in the money traditionally for rpgs in the mid-life and later.

QuoteI've head that MBG was a solid module, and to be fair I didn't really have a problem with the material they were releasing.  I was somebody who came up playing in the Realms in 1st, 2nd and 3rd editions.  I just didn't like that they steamrollered the IP into something that felt more generic and less authentically 'Realms-like' to me.

Yeah. I had the grey box but never played it that much... what I remember was pretty evocative. The 3rd edition book was pretty damn solid IMO, while 4th left me pretty uninspired. I believe their stated intention is to get back to the feel of earlier versions.