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#1
Off the Record / Re: The AI dooooooom thread
Last post by HVC - Today at 02:16:56 AM
Hopefully no one is using GPT for its problem solving skills :P




This has been going around for a few months so I'm sure they've hard coded the answer to this question by now :D
#2
Off the Record / Re: The AI dooooooom thread
Last post by Zoupa - Today at 02:09:32 AM
 :bleeding: We're cooked, boys.
#3
Off the Record / Re: The AI dooooooom thread
Last post by Syt - Today at 01:59:54 AM
#4
Gaming HQ / Re: Real RPGs, none of that ne...
Last post by Syt - Today at 01:47:45 AM
Hey Wags. :)

I think I may have figured out my issue with Captain's Log while watching Hollow Pond's run in it.

My instinct in it (and any Solo game) is to be reactive - have the systems roll up a situation for me, I react, then have the system react in turn. Meanwhile Hollow is taking a much more active/controlling approach of the narrative, taking the prompts, mapping out the broad strokes of the adventure and then modifies based on the skill checks etc.

I guess I've been expecting the game to do more of the heavy lifting, in part to check myself - it's easy to just replicate tropes (hard not to after 700+ episodes of Trek that I've watched in my lifetime) or inadvertantly cheat yourself into an advantageous position. E.g. I should make an assumption what scannrrs will find (and maybe put a check on that to add a complication) instead of expecting the game to tell me what I find.

In short, I refused to take on part of the GM role which you have to do in Solo RPGs. :lol:
#5
Gaming HQ / Re: Europa Universalis V confi...
Last post by Syt - Today at 01:42:15 AM
Quote from: Richard Hakluyt on Today at 01:11:15 AMI wish Johan would ignore the more emo posters on the forum, the game is like a supertanker and Tinto are trying to manouevre it like a speedboat.

Meanwhile, he completely refuses to budge on allowing achievements with mods enabled (even gfx mods change the checksum, and the "reactive" music system makes it very hard for modders to even add music tracks), to the point they he added that the game saves when you Alt+F4. Talk about petty hills to die on. :lol:

(And yes, there's ways around that, like Steam Achievement Manager etc., so if you really want those achievements, you can still get them. :P )
#6
Gaming HQ / Re: Europa Universalis V confi...
Last post by Syt - Today at 01:39:42 AM
Quote from: Legbiter on December 03, 2025, 08:00:01 PMI'm jumping in this weekend. Soundtrack seems on point with this banger.  :ccr


That song pulls me out because German lyrics distract me.  :mad:
#7
Off the Record / Re: The AI dooooooom thread
Last post by Syt - Today at 01:38:40 AM
#8
Gaming HQ / Re: Europa Universalis V confi...
Last post by Richard Hakluyt - Today at 01:11:15 AM
I'm having a great time with it, it is a good basic system I think, but needs a lot of care and attention to become a great game. I wish Johan would ignore the more emo posters on the forum, the game is like a supertanker and Tinto are trying to manouevre it like a speedboat.

Also, please automate the less important marriages!!!!!
#9
Off the Record / Re: The AI dooooooom thread
Last post by grumbler - Today at 12:24:44 AM
And, yes, Hu's on first.
#10
Off the Record / Re: [Canada] Canadian Politics...
Last post by crazy canuck - Today at 12:24:22 AM
I think you are not giving up to that in BC the historical war is for the right and centre right to have a coalition party to counter the NDP.

Recent history is very much admire right wing conservatives and centrist BC liberals were competing against each other.  That has never happened in my lifetime.  There has always been a coalition party.

The coalition party does not rise from the ashes like it did when the social credit party imploded, and that will be a significant shift in the politics of this province.