Quote from: Syt on Today at 02:26:11 AMSure, they need to sell copies, but I'm also not sure if there was much incentive needed in those times, during time of war. And obviously any kind of reporting during rapid developments can be fraught with inaccuracies and false assumptions. We've seen it during the Russian invasion of Ukraine most recently where determining what happens when and where, esp. in the early stages could be all over the place (like Russian war planning); I'd argue we are having the benefit of being able to verify more sources against each other, and faster. A lot of people don't do that, but the option is there.
Quote from: Sheilbh on December 01, 2025, 07:14:46 PMIn a way I think the immediacy of information now maybe gives a false sense of security or transparency of information. If you want to wait for actual knowledge then you'll need the second draft of history not the first - and even that will be revised 30 years later with further research


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Under SAFE, third countries can account for a maximum of 35 percent of the value of a weapons system paid for by the scheme; the U.K. was negotiating for a higher percentage, which would benefit the country's large arms industry.
The negotiations have been tough, with London and Brussels clashing over how much the U.K. would have to pay to participate in joint procurements financed by SAFE. The U.K. was offering only millions of euros, while the EU slashed its initial request for London to pay between €4.5 billion and €6.5 billion to a lower €2 billion.
A U.K. official stressed London sought to "base our offers on a clear, rigorous methodology" but there "was just too big a gap" with Commission expectations.
Even without an agreement, the U.K. can still take part in joint procurements under the 35 percent threshold.
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Shouts will be back!QuoteSince the launch of the FM26 Advanced Access Beta, we've been analysing all aspects of play data to help contextualise your feedback. One area that stands out is the amount of time players are spending in the revamped match experience, which some players have told us feels quite passive.
The data shows that time spent in-match has increased significantly, up 51% from FM24. While part of this may be attributed to the introduction of Dynamic Mode, there has also been a notable change in how players behave in-between highlights: in FM24, 90% of players opted for a faster speed, but this figure has dropped to 50% in FM26. Additionally, it is important to acknowledge the new 2D radar as a factor.
All things considered, the extended match duration has likely heightened the sense of passivity for some of our longer-term players – but we now believe our decision to remove Shouts has compounded that feeling.
Although our original reasoning for removing Shouts remains valid (them not working as ideally intended), after reviewing the data and considering your feedback, we recognise that we should have kept the feature in place until a more suitable alternative was ready. Our apologies, we got this one wrong – and so we're bringing Shouts back, imminently.
Having closely monitored the data since Beta, we are already well advanced in the development work necessary to reintroduce Shouts. We are therefore pleased to confirm they will return during the week commencing 8 December as part of Content Update 1 - our most significant update to date - which will also feature enhancements to loan screens, player searches, mouse wheel use in transfer offers, player training tooltips and the previously announced Match Engine upgrades, and a lot more besides.
Shouts will work just as they did for FM24, meaning that your instructions will be delivered the next time the ball goes out of play. While replacing this feature remains a goal for the future, the priority for now is restoring its original functionality to help improve Matchday immersion.
In addition to the above and alongside the introduction of more in-match stats in the 21 November update, we're exploring further ways to enhance Matchday engagement. For example, a current focus is on surfacing more data post-match and we'll provide more details on this soon.
Thank you once again for your continued support and valuable feedback. It is greatly appreciated.
Further information regarding the availability of Content Update 1 on the Steam public beta track will be shared later this week.
); I'd argue we are having the benefit of being able to verify more sources against each other, and faster. A lot of people don't do that, but the option is there.
Quote from: Valmy on December 01, 2025, 07:33:09 PMQuote from: DGuller on December 01, 2025, 09:27:04 AMI'm sure your child would prefer you not to waste your own time on repetitive child interaction tasks, they'd prefer you to leave that to AI and instead work more hours so that you could buy them more toys.
Gen Alpha kids don't even like toys. All they need is a tablet. Beyond that they are beyond material concerns. Consumerism is collapsing before my eyes.![]()
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