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Buddha's New D&D Thread is Groovy, Man.

Started by BuddhaRhubarb, May 26, 2009, 12:01:25 AM

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Jacob

Are you playing an adventure path in Pathfinder? And if so, which one?

BuddhaRhubarb

Quote from: Jacob on August 23, 2012, 12:57:10 PM
Are you playing an adventure path in Pathfinder? And if so, which one?

Kingmaker, we're on the second module.
:p

Jacob

Quote from: BuddhaRhubarb on August 23, 2012, 10:41:03 PM
Quote from: Jacob on August 23, 2012, 12:57:10 PM
Are you playing an adventure path in Pathfinder? And if so, which one?

Kingmaker, we're on the second module.

FUUUUUUCK!

I want to play that!!!!!!!

BuddhaRhubarb

Dude, we'd love another player. we just  levelled to 7th. we have a bit of an erratic play schedule, usually one weeknight a week, or every two weeks.
:p

Jacob

Quote from: BuddhaRhubarb on August 30, 2012, 10:39:40 AM
Dude, we'd love another player. we just  levelled to 7th. we have a bit of an erratic play schedule, usually one weeknight a week, or every two weeks.

I'm so in.

What characters do you have? What char gen rules do you use?

BuddhaRhubarb

Quote from: Jacob on August 30, 2012, 03:54:28 PM
Quote from: BuddhaRhubarb on August 30, 2012, 10:39:40 AM
Dude, we'd love another player. we just  levelled to 7th. we have a bit of an erratic play schedule, usually one weeknight a week, or every two weeks.



I'm so in.

What characters do you have? What char gen rules do you use?

We're using the kingmaker setting (there's a free pdf character handbook, with maps and campaign specific traits). I think we are doing the standard point buy/roll .. I refuse to do point buy. I always roll

we could really use a Rogue, but all the character classes are open for this game. we have a Cleric, Ranger, Inquisitor, and a Summoner.

I'll send an email to the DM and get any info that's needed. we are playing on Wednesday, which is likely too soon. We aim for weekly, but sometimes schedules conflict, so 2 or 3 times a month.
:p

BuddhaRhubarb

hey Jacob, we've moved this week's game to Thursday. let me know (maybe on facebook, I'm on there several times a day) if you could do it. If not I'll keep you in the loop as to the next game next week.
:p

BuddhaRhubarb

still DMing with Pathfinder, will be finishing up current campaign, which is maybe the most non violent campaign i have ever ran, and not on purpose, just the two folks who show up the most are really good at roleplaying parlay, and solving clues, riddles i have set up. fights are usually forced upon them by creatures who won't or can't parlay. though the big finale wll have them all transformed in kaiju and they won't have a choice but to duke it out while so embiggened. seriously it's a social justice warrior game, where the serpentfolk are trying to take over the world, or maybe they already did?  not sure what game i will run when i nove next moth, may take the summer off from dm-ing as i also am playing again after a two year break in my old group that used to be mutants and masterminds, so superheroes, which is now doing a call of cthulhu game (7th ed,) i really dig this ed of C of C... fun game so far, using the pulp expansion, my character is a pilot/explorer/looter type, kind of Indiana Jones meets Doctor Aphra but with elder gods looming instead of the force or the grail.
:p

mongers

Quote from: BuddhaRhubarb on March 13, 2018, 12:25:13 PM
still DMing with Pathfinder, will be finishing up current campaign, which is maybe the most non violent campaign i have ever ran, and not on purpose, just the two folks who show up the most are really good at roleplaying parlay, and solving clues, riddles i have set up. fights are usually forced upon them by creatures who won't or can't parlay. though the big finale wll have them all transformed in kaiju and they won't have a choice but to duke it out while so embiggened. seriously it's a social justice warrior game, where the serpentfolk are trying to take over the world, or maybe they already did?  not sure what game i will run when i nove next moth, may take the summer off from dm-ing as i also am playing again after a two year break in my old group that used to be mutants and masterminds, so superheroes, which is now doing a call of cthulhu game (7th ed,) i really dig this ed of C of C... fun game so far, using the pulp expansion, my character is a pilot/explorer/looter type, kind of Indiana Jones meets Doctor Aphra but with elder gods looming instead of the force or the grail.

:cool:

Nice work Buddha, good to see you around. :cheers:
"We have it in our power to begin the world over again"

BuddhaRhubarb

finished up the current pathfinder campaign. percolating ideas to do a superhero campaign, as my most reliable D&Ders were really into the idea when i broached it after we ended the last campaign a couple weeks ago. also i have an pretty solid superhero verse of my own created in one of my many unfinished novels. I have a bunch of mutants and masterminds packages for hero lab, and haven't used that stuff in a while. it's a good system for my mostly house rule style of campaign managing. probably an 'exiles' style arc with lots of parody/homage type supers.
:p

BuddhaRhubarb

#265
So decided on my new campaign, superheroes (using mutants and masterminds 3rd edition) set in USA 1947 to start with, early Red Scare days. (that's actually one of the 'villains' names. The Red Scare. ) my two reliable players have actually come up with their own characters, one a mercenary type called The Black Flag, an avowed anarchist, fought fascism in Spain in costume in the late 30's, and as yet un named nurse with some sort of 'radium' powers a socialist hero, who is much older than most, having got her Radium powers during the Great War, as opposed to ww2. So obviously this game will have a heavy anti fascist bent, all the big bads will be fascist super villain archetypes. (wxcept the ultimate big bad who is actually a sentient galaxy sized corporation. :p ) will start playing in June i think. any Vancouver languishers up fo a politically chraged superhero game?  lemme know. probably play tuesday evenings.
:p

Valmy

Does this galaxy-sized corporation provide good share-holder value? :hmm:



I have a list of a hundred Communist superheroes.



Quote"This is a Russian warship. I propose you lay down arms and surrender to avoid bloodshed & unnecessary victims. Otherwise, you'll be bombed."

Zmiinyi defenders: "Russian warship, go fuck yourself."

Sophie Scholl

Quote from: BuddhaRhubarb on May 23, 2018, 11:29:53 AM
So decided on my new campaign, superheroes (using mutants and masterminds 3rd edition) set in USA 1947 to start with, early Red Scare days. (that's actually one of the 'villains' names. The Red Scare. ) my two reliable players have actually come up with their own characters, one a mercenary type called The Black Flag, an avowed anarchist, fought fascism in Spain in costume in the late 30's, and as yet un named nurse with some sort of 'radium' powers a socialist hero, who is much older than most, having got her Radium powers during the Great War, as opposed to ww2. So obviously this game will have a heavy anti fascist bent, all the big bads will be fascist super villain archetypes. (wxcept the ultimate big bad who is actually a sentient galaxy sized corporation. :p ) will start playing in June i think. any Vancouver languishers up fo a politically chraged superhero game?  lemme know. probably play tuesday evenings.

Sounds pretty awesome.  I've always been a big Justice Society of America fan, so that era has been interesting with how they've explained it in DC Comics.  I wonder if the heroes of your campaign will stay "heroes" or become outlaws themselves.  With their backgrounds I can't imagine the authorities taking a shine to their activities and attitudes.
"Everything that brought you here -- all the things that made you a prisoner of past sins -- they are gone. Forever and for good. So let the past go... and live."

"Somebody, after all, had to make a start. What we wrote and said is also believed by many others. They just don't dare express themselves as we did."

BuddhaRhubarb

Quote from: Benedict Arnold on May 25, 2018, 11:21:34 AM
Quote from: BuddhaRhubarb on May 23, 2018, 11:29:53 AM
So decided on my new campaign, superheroes (using mutants and masterminds 3rd edition) set in USA 1947 to start with, early Red Scare days. (that's actually one of the 'villains' names. The Red Scare. ) my two reliable players have actually come up with their own characters, one a mercenary type called The Black Flag, an avowed anarchist, fought fascism in Spain in costume in the late 30's, and as yet un named nurse with some sort of 'radium' powers a socialist hero, who is much older than most, having got her Radium powers during the Great War, as opposed to ww2. So obviously this game will have a heavy anti fascist bent, all the big bads will be fascist super villain archetypes. (wxcept the ultimate big bad who is actually a sentient galaxy sized corporation. :p ) will start playing in June i think. any Vancouver languishers up fo a politically chraged superhero game?  lemme know. probably play tuesday evenings.

Sounds pretty awesome.  I've always been a big Justice Society of America fan, so that era has been interesting with how they've explained it in DC Comics.  I wonder if the heroes of your campaign will stay "heroes" or become outlaws themselves.  With their backgrounds I can't imagine the authorities taking a shine to their activities and attitudes.

there will definitely be some 'outlawing' i imagine as i'm starting starting with them being on trial for being 'reds' and having to leave mid trial to save the world in ways no one will believe until they do it.
:p

BuddhaRhubarb

That superhero campaign petered out quickly sadly, but i replaced it with a new 5e campaign set in the same place as my last one, but with a weirder story. all the pcs are non standard races like Ursine, tortle, grung etc....really fun so far, because/despite most of the players being total newbies. we are playing regularly, and being good about keeping the flow going. favourite npc Harvey the revenant gnome inquisitor/leather daddy. also playing in an expansive call of Cthulhu/basic role playing mashup game, set both between the WWs and during WW 2, so i get to play two versions of my character, one fresh, young, new to the horrors of yer cthulhu-verse, and the older wizened and pretty broken yet dangerous older version. also sometime role play the various pcs' kitty cats using an expansion called call of Cathulhu.
:p